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Richard Berglund
Richard Berglund
Hard Surface Artist
Stockholm, Sweden

Hi!
I started my journey with traditional art. Combined with the love of gaming, I realized my passion for 3D modeling. Currently a student at Futuregames '3D Artist' program. My main focus is realistic weapon creation. I also enjoy character modeling.

Skills

3D ModelingCharacter ModelingHard Surface ModelingProp ModelingPBR Texturing

Software proficiency

Maya
Maya
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
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